Free to download! Free to play!
This is what captured my attention, along with the Dungeons & Dragons name. So, I downloaded the client and have started playing this “free” MMO. I’ll post more of my thoughts as I play a little more of the game. Right now, it is impressive in design, though a little clunky in execution. I say this as a loyal fan of Blizzard Entertainment’s “World of Warcraft,” mind you, but also as someone that is always looking for something else to pass my time.
So far, DDO has promise. The catch to it being a “free” MMO, though, is that it puts more wanted and beneficial items in a store and makes them available for purchase using a “points” system, similar to XBox Live’s Microsoft Points.
Here are a few images from my gameplay as a Cleric-class (Level 1, Rank 5).
The DDO Store, offering upgrades for armor, weapons, potions, cosmetic features and even leveling and xp gain!
Each quest “instance” offers 4 skill levels. “Solo,” “Normal,” and if you upgrade to a premium plan, “Hard” and “Elite.”
As you move along on your quests and come upon places of interest, a “DM” reads related text that can prove useful.
Character Sheet features your stats.
A separate screen features your equipment and bonuses from said equipment.